Large stone pillars (håligi) capped by stone capitals (tåsa) carved by the ancient Chamorro people to use as building supports. The latte stones have been made of limestone, basalt, or sandstone, and quarries have been found on all of the larger islands of the Marianas.
This passage is the author's speech when discussing this phenomenon with some friends in the foreign industry. It means that the Metaverse is an empty concept. At present, almost all the so-called international companies are looking at how to win the platform business, but they have not noticed that the Metaverse will need more creative and vital virtual people to walk. in between. That's definitely not a cloud-generated canned robot, and that's the perfect place to start for a small team with an idea! However, the software and hardware tools used in the process of making 3D virtual characters are actually a red sea, and there are countless domestic and foreign players, such as Unreal's Metahuman, or the Vroid Studio provided by Pixiv (Japan), and even the You can go back and slowly carve out with the most traditional Maya or 3DMax. Speaking of the producers, there are old and new competitors from all over the world, and the entry point for the latecomers is extremely difficult to find.
But the team that has the ability to train a newly debuted virtual person into a public figure (celebrity) is a team. Countless. The world hopes to remove several Japanese virtual Internet celebrity brokerage companies, each of which has cultivated nearly a dozen of them with annual income of hundreds of thousands of dollars (only in YouTube Superchat's reward theory), and virtual people who have debuted in other countries. They are still struggling to achieve profitability. Furthermore, a very important feature of a virtual human is that its subscribers on YouTube are number list extremely cross-border, and borderless is also a basic feature of the metaverse. If any new team can add more to their works The cross-cultural element is one of the ways to emerge in the world. Sincerely suggest that the operation team of the virtual human must incorporate the creativity of the new residents. The new residents here are not only from Southeast Asia, but generally refer to immigrants from non-Chinese cultural backgrounds or the second generation. For software programmers, in the future.
More and more things will still need to implement new concepts through programs, and both new residents and software engineers are the good points of Taiwan, a small country with few residents. iStock-Photo Credit: iStock At present, a virtual human industrial settlement has not really formed in the world. I personally think that if Taiwan can provide a better environment in the following key aspects, it can take the lead before the giants of multinational enterprises have formed an overwhelming advantage, and in the future There is still a chance to gain a place in the competition. 1. Defining the avatar personality Virtual people do not have the same legal rights and obligations as natural persons or corporate legal persons. If Taiwan can lead the world in giving virtual people a certain level of legal status, it can be used as an example for the world. The recent use of deepfake-type technologies is a clear example of an industry developing faster than regulations. For example, a virtual person can be like a mobile phone, and it has an IMEI number that can be queried from the factory.